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	<title>TRANSIENT POD &#187; User Experience</title>
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	<description>Creating Opportunities Through Design</description>
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		<title>Perceptual Maps</title>
		<link>http://transientpod.com/inspiration-ramblings/perceptual-maps.html</link>
		<comments>http://transientpod.com/inspiration-ramblings/perceptual-maps.html#comments</comments>
		<pubDate>Thu, 10 Nov 2011 08:37:38 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Design & Inspiration]]></category>
		<category><![CDATA[Ramblings & Inspiration]]></category>
		<category><![CDATA[Canon]]></category>
		<category><![CDATA[differentiation]]></category>
		<category><![CDATA[maps]]></category>
		<category><![CDATA[perceptual]]></category>
		<category><![CDATA[User Experience]]></category>

		<guid isPermaLink="false">http://transientpod.com/?p=3641</guid>
		<description><![CDATA[One of the my favourite tools as a designer is a perceptual map. Perceptual maps also know as bartle diagrams are a clear visual way of understanding core attributes or markets and understanding any points of differentiation. IDEO defined innovation models using a perceptual maps to identify whether you products were incremental, evolutionary, or revolutionary. [...]]]></description>
			<content:encoded><![CDATA[<p>One of the my favourite tools as a designer is a perceptual map. Perceptual maps also know as bartle diagrams are a clear visual way of understanding core attributes or markets and understanding any points of differentiation. IDEO defined innovation models using a perceptual maps to identify whether you products were incremental, evolutionary, or revolutionary.</p>
<p><img class="alignnone size-full wp-image-3643" title="innovation-map-incremental-evolutionary-diagram" src="http://transientpod.com/wp-content/uploads/2011/11/innovation-map-incremental-evolutionary-diagram.jpeg" alt="" width="620" height="396" /><br />
Source <a href="http://www.ideo.com/work/human-centered-design-toolkit/" target="_blank">IDEO HCD Toolkit</a></p>
<p>Games uses perceptual maps to understand player types to design game mechanics.</p>
<p><img title="player_types_bartle" src="http://transientpod.com/wp-content/uploads/2011/11/player_types_bartle.jpg" alt="" width="620" height="387" /></p>
<p>Also Canon recently used one to explain it&#8217;s new product road map. Being a Canon geek I had to include it:</p>
<p><img class="alignnone size-full wp-image-3642" title="canon_roadmap" src="http://transientpod.com/wp-content/uploads/2011/11/canon_roadmap.jpeg" alt="" width="620" height="465" /></p>
<p>Image Source (<a href="http://www.northlight-images.co.uk/cameras/Canon_rumours.html" target="_blank">NL</a>)</p>
<p>&#8220;the arrow to the right reads &#8220;Motion Picture&#8221; while the arrow to the left reads &#8220;Still Photography&#8221;. It seems like the C EOS DSLR in development is mostly aimed at Video instead of Still. BTW, the arrow up is &#8220;Professional&#8221; while the arrow down is &#8220;Consumer&#8221;. &#8220;</p>
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